Lo-Fi Pixel Art
Low-resolution pixel art with visible square pixels and hard, deliberate edge discipline on a strict grid. Limited fixed palette with hand-placed ordered dithering to simulate gradients and shading. Crisp clusters instead of smoothing or sub-pixel anti-aliasing; readable silhouettes and retro sprite proportions. Blocky, tile-derived background shapes. Strong separation of a few key hues with a dark outline cluster. Flat lighting modelled entirely by dither pattern and hue shift; no gradients, no blur.